_depthBits (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [protected] |
_image (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [protected] |
_viewport (defined in GltFrameBuffer) | GltFrameBuffer | [protected] |
GltFrameBuffer() | GltFrameBuffer | [protected] |
GltFrameBuffer(const GltViewport &viewport) | GltFrameBuffer | [protected] |
GltFrameBufferZ() (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline] |
height() const | GltFrameBuffer | |
histogram(GLuint freq[64]) const (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline] |
maxPossible() const (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline] |
minPossible() const (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline] |
operator=(const DepthType &value) (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline] |
operator[](const uint32 n) (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline] |
operator[](const uint32 n) const (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline] |
read() | GltFrameBufferZ< DepthType, GlDepthType > | [inline, virtual] |
size() const | GltFrameBuffer | |
toGreyscale(std::string &image) const (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline, protected] |
toHeightfield(std::string &image) const (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline, protected] |
width() const | GltFrameBuffer | |
write() const | GltFrameBufferZ< DepthType, GlDepthType > | [inline, virtual] |
writePPM(std::ostream &os) const | GltFrameBufferZ< DepthType, GlDepthType > | [inline, virtual] |
writeTGA(std::ostream &os) const | GltFrameBufferZ< DepthType, GlDepthType > | [inline, virtual] |
x() const | GltFrameBuffer | |
y() const | GltFrameBuffer | |
~GltFrameBuffer() | GltFrameBuffer | [protected, virtual] |
~GltFrameBufferZ() (defined in GltFrameBufferZ< DepthType, GlDepthType >) | GltFrameBufferZ< DepthType, GlDepthType > | [inline] |