ambient() (defined in GltMaterial) | GltMaterial | |
ambient() const (defined in GltMaterial) | GltMaterial | |
colorIndex() (defined in GltMaterial) | GltMaterial | |
colorIndex() const (defined in GltMaterial) | GltMaterial | |
diffuse() (defined in GltMaterial) | GltMaterial | |
diffuse() const (defined in GltMaterial) | GltMaterial | |
emission() (defined in GltMaterial) | GltMaterial | |
emission() const (defined in GltMaterial) | GltMaterial | |
face() (defined in GltMaterial) | GltMaterial | |
face() const (defined in GltMaterial) | GltMaterial | |
get() | GltMaterial | |
GltMaterial(const GLenum face=GL_FRONT_AND_BACK, const bool getIt=false) | GltMaterial | |
GltMaterial(const GltColor &ambient, const GltColor &diffuse, const GltColor &specular, const GltColor &emission, const GLfloat shininess, const GLenum face=GL_FRONT_AND_BACK) | GltMaterial | |
GltMaterial(const std::string &name, const GLenum face=GL_FRONT_AND_BACK) | GltMaterial | |
set() const | GltMaterial | |
shininess() (defined in GltMaterial) | GltMaterial | |
shininess() const (defined in GltMaterial) | GltMaterial | |
specular() (defined in GltMaterial) | GltMaterial | |
specular() const (defined in GltMaterial) | GltMaterial | |
~GltMaterial() | GltMaterial |