#include <fonttex.h>
Inheritance diagram for GltFontTexture:


Public Methods | |
| GltFontTexture (void *data=NULL) | |
| Constructor. | |
| ~GltFontTexture () | |
| Destructor. | |
| void | init (void *) |
| Initialise font using current OpenGL context. | |
| void | clear () |
| Free all OpenGL resources (textures and display lists). | |
| bool | print (const wchar_t ch) const |
| Print a character at the current OpenGL raster position. | |
| bool | print (const std::wstring &str) const |
| Print a string at the current OpenGL raster position. | |
| int | width (const wchar_t ch) const |
| Get the width of a particular character. | |
Based on Mark Kilgard's article and code:
A Simple OpenGL-based API for Texture Mapped Text http://www.opengl.org/developers/code/mjktips/TexFont/TexFont.html
Definition at line 53 of file fonttex.h.
1.2.18