#include <project.h>
Public Methods | |
GltFrustum () | |
Constructor. | |
~GltFrustum () | |
Destructor. | |
void | set () |
Set OpenGL viewing matrix. | |
void | set (int width, int height) |
Set OpenGL viewing matrix. | |
GLdouble & | left () |
Left position. | |
GLdouble & | right () |
Right position. | |
GLdouble & | bottom () |
Bottom position. | |
GLdouble & | top () |
Top position. | |
GLdouble & | zNear () |
zNear position | |
GLdouble & | zFar () |
zFar position | |
const GLdouble & | left () const |
Left position. | |
const GLdouble & | right () const |
Right position. | |
const GLdouble & | bottom () const |
Bottom position. | |
const GLdouble & | top () const |
Top position. | |
const GLdouble & | zNear () const |
zNear position | |
const GLdouble & | zFar () const |
zFar position | |
bool | tile (GltFrustum &frust, const int dx, const int dy, const int n) const |
Calculate the n'th tile of a grid: dx*dy. |
Definition at line 105 of file project.h.