| det() const | Matrix | |
| glLoadMatrix() const | Matrix | |
| glMultMatrix() const | Matrix | |
| identity() | Matrix | |
| inverse() const | Matrix | |
| isIdentity() const | Matrix | |
| Matrix() | Matrix | |
| Matrix(const Matrix &matrix) | Matrix | |
| Matrix(const float *matrix) | Matrix | |
| Matrix(const double *matrix) | Matrix | |
| Matrix(const unsigned int glMatrix) | Matrix | |
| Matrix(const std::string &str) | Matrix | |
| matrixOrient(const Vector &x, const Vector &y, const Vector &z) | Matrix | [friend] |
| matrixOrient(const Vector &direction, const Vector &up) | Matrix | [friend] |
| matrixRotate(const Vector axis, const double angle) | Matrix | [friend] |
| matrixRotate(const double azimuth, const double elevation) | Matrix | [friend] |
| matrixScale(const double sf) | Matrix | [friend] |
| matrixScale(const Vector sf) | Matrix | [friend] |
| matrixTranslate(const Vector trans) | Matrix | [friend] |
| matrixTranslate(const real x, const real y, const real z) | Matrix | [friend] |
| operator *(const Matrix &) const | Matrix | |
| operator *(const Vector &) const | Matrix | |
| operator *=(const Matrix &) | Matrix | |
| operator const double *() const | Matrix | |
| operator double *() | Matrix | |
| operator!=(const Matrix &) const | Matrix | |
| operator<<(std::ostream &os, const Matrix &m) | Matrix | [friend] |
| operator=(const Matrix &) | Matrix | |
| operator==(const Matrix &) const | Matrix | |
| operator>>(std::istream &is, Matrix &m) | Matrix | [friend] |
| operator[](const int i) | Matrix | |
| operator[](const int i) const | Matrix | |
| reset() | Matrix | |
| transpose() const | Matrix | |
| unmatrix() const | Matrix | |
| writePov(std::ostream &os) const | Matrix |
1.2.18