det() const | Matrix | |
glLoadMatrix() const | Matrix | |
glMultMatrix() const | Matrix | |
identity() | Matrix | |
inverse() const | Matrix | |
isIdentity() const | Matrix | |
Matrix() | Matrix | |
Matrix(const Matrix &matrix) | Matrix | |
Matrix(const float *matrix) | Matrix | |
Matrix(const double *matrix) | Matrix | |
Matrix(const unsigned int glMatrix) | Matrix | |
Matrix(const std::string &str) | Matrix | |
matrixOrient(const Vector &x, const Vector &y, const Vector &z) | Matrix | [friend] |
matrixOrient(const Vector &direction, const Vector &up) | Matrix | [friend] |
matrixRotate(const Vector axis, const double angle) | Matrix | [friend] |
matrixRotate(const double azimuth, const double elevation) | Matrix | [friend] |
matrixScale(const double sf) | Matrix | [friend] |
matrixScale(const Vector sf) | Matrix | [friend] |
matrixTranslate(const Vector trans) | Matrix | [friend] |
matrixTranslate(const real x, const real y, const real z) | Matrix | [friend] |
operator *(const Matrix &) const | Matrix | |
operator *(const Vector &) const | Matrix | |
operator *=(const Matrix &) | Matrix | |
operator const double *() const | Matrix | |
operator double *() | Matrix | |
operator!=(const Matrix &) const | Matrix | |
operator<<(std::ostream &os, const Matrix &m) | Matrix | [friend] |
operator=(const Matrix &) | Matrix | |
operator==(const Matrix &) const | Matrix | |
operator>>(std::istream &is, Matrix &m) | Matrix | [friend] |
operator[](const int i) | Matrix | |
operator[](const int i) const | Matrix | |
reset() | Matrix | |
transpose() const | Matrix | |
unmatrix() const | Matrix | |
writePov(std::ostream &os) const | Matrix |