#include <matrix4.h>
Public Methods | |
| Matrix () | |
| Default constructor. | |
| Matrix (const Matrix &matrix) | |
| Copy constructor. | |
| Matrix (const float *matrix) | |
| Construct from array. | |
| Matrix (const double *matrix) | |
| Construct from array. | |
| Matrix (const unsigned int glMatrix) | |
| Construct from OpenGL GL_MODELVIEW_MATRIX or GL_PROJECTION_MATRIX. | |
| Matrix (const std::string &str) | |
| Construct from string. | |
| Matrix & | operator= (const Matrix &) |
| Assignment operator. | |
| Matrix | operator * (const Matrix &) const |
| Matrix multiplication. | |
| Matrix & | operator *= (const Matrix &) |
| In-place matrix multiplication. | |
| Vector | operator * (const Vector &) const |
| Matrix transformation of 3D vector. | |
| void | reset () |
| Reset to identity matrix. | |
| void | identity () |
| Reset to identity matrix. | |
| bool | isIdentity () const |
| Is this matrix identity? | |
| double & | operator[] (const int i) |
| Access i'th element of matrix. | |
| const double & | operator[] (const int i) const |
| Access i'th element of matrix. | |
| operator double * () | |
| Access as array. | |
| operator const double * () const | |
| Access as array. | |
| bool | operator== (const Matrix &) const |
| Equality operator. | |
| bool | operator!= (const Matrix &) const |
| Not-equal operator. | |
| Matrix | inverse () const |
| Calculate matrix inverse. | |
| Matrix | transpose () const |
| Calculate matrix transpose. | |
| UnMatrix | unmatrix () const |
| Calculate unmatrix. | |
| double | det () const |
| Calculate matrix determinant. | |
| void | glMultMatrix () const |
| Mult current OpenGL matrix. | |
| void | glLoadMatrix () const |
| Load current OpenGL matrix. | |
| std::ostream & | writePov (std::ostream &os) const |
| Write matrix in Povray format. | |
Friends | |
| Matrix | matrixScale (const double sf) |
| Uniform scale transformation matrix. | |
| Matrix | matrixScale (const Vector sf) |
| Non-uniform scale transformation matrix. | |
| Matrix | matrixTranslate (const Vector trans) |
| Translation transformation matrix. | |
| Matrix | matrixTranslate (const real x, const real y, const real z) |
| Translation transformation matrix. | |
| Matrix | matrixRotate (const Vector axis, const double angle) |
| Axis rotation transformation matrix. | |
| Matrix | matrixRotate (const double azimuth, const double elevation) |
| Rotation transformation matrix. | |
| Matrix | matrixOrient (const Vector &x, const Vector &y, const Vector &z) |
| Orientation transformation matrix. | |
| Matrix | matrixOrient (const Vector &direction, const Vector &up) |
| Orientation transformation matrix. | |
| std::ostream & | operator<< (std::ostream &os, const Matrix &m) |
| Write a matrix to a text output stream. | |
| std::istream & | operator>> (std::istream &is, Matrix &m) |
| Read a matrix from a text output stream. | |
Definition at line 49 of file matrix4.h.
|
||||||||||||
|
Axis rotation transformation matrix.
Definition at line 310 of file matrix4.cpp. |
|
||||||||||||
|
Rotation transformation matrix.
Definition at line 348 of file matrix4.cpp. |
|
||||||||||||||||
|
Orientation transformation matrix.
Definition at line 380 of file matrix4.cpp. |
|
||||||||||||
|
Orientation transformation matrix.
Definition at line 406 of file matrix4.cpp. |
1.2.18