#include <matrix4.h>
Public Methods | |
Matrix () | |
Default constructor. | |
Matrix (const Matrix &matrix) | |
Copy constructor. | |
Matrix (const float *matrix) | |
Construct from array. | |
Matrix (const double *matrix) | |
Construct from array. | |
Matrix (const unsigned int glMatrix) | |
Construct from OpenGL GL_MODELVIEW_MATRIX or GL_PROJECTION_MATRIX. | |
Matrix (const std::string &str) | |
Construct from string. | |
Matrix & | operator= (const Matrix &) |
Assignment operator. | |
Matrix | operator * (const Matrix &) const |
Matrix multiplication. | |
Matrix & | operator *= (const Matrix &) |
In-place matrix multiplication. | |
Vector | operator * (const Vector &) const |
Matrix transformation of 3D vector. | |
void | reset () |
Reset to identity matrix. | |
void | identity () |
Reset to identity matrix. | |
bool | isIdentity () const |
Is this matrix identity? | |
double & | operator[] (const int i) |
Access i'th element of matrix. | |
const double & | operator[] (const int i) const |
Access i'th element of matrix. | |
operator double * () | |
Access as array. | |
operator const double * () const | |
Access as array. | |
bool | operator== (const Matrix &) const |
Equality operator. | |
bool | operator!= (const Matrix &) const |
Not-equal operator. | |
Matrix | inverse () const |
Calculate matrix inverse. | |
Matrix | transpose () const |
Calculate matrix transpose. | |
UnMatrix | unmatrix () const |
Calculate unmatrix. | |
double | det () const |
Calculate matrix determinant. | |
void | glMultMatrix () const |
Mult current OpenGL matrix. | |
void | glLoadMatrix () const |
Load current OpenGL matrix. | |
std::ostream & | writePov (std::ostream &os) const |
Write matrix in Povray format. | |
Friends | |
Matrix | matrixScale (const double sf) |
Uniform scale transformation matrix. | |
Matrix | matrixScale (const Vector sf) |
Non-uniform scale transformation matrix. | |
Matrix | matrixTranslate (const Vector trans) |
Translation transformation matrix. | |
Matrix | matrixTranslate (const real x, const real y, const real z) |
Translation transformation matrix. | |
Matrix | matrixRotate (const Vector axis, const double angle) |
Axis rotation transformation matrix. | |
Matrix | matrixRotate (const double azimuth, const double elevation) |
Rotation transformation matrix. | |
Matrix | matrixOrient (const Vector &x, const Vector &y, const Vector &z) |
Orientation transformation matrix. | |
Matrix | matrixOrient (const Vector &direction, const Vector &up) |
Orientation transformation matrix. | |
std::ostream & | operator<< (std::ostream &os, const Matrix &m) |
Write a matrix to a text output stream. | |
std::istream & | operator>> (std::istream &is, Matrix &m) |
Read a matrix from a text output stream. |
Definition at line 49 of file matrix4.h.
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Axis rotation transformation matrix.
Definition at line 310 of file matrix4.cpp. |
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Rotation transformation matrix.
Definition at line 348 of file matrix4.cpp. |
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Orientation transformation matrix.
Definition at line 380 of file matrix4.cpp. |
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Orientation transformation matrix.
Definition at line 406 of file matrix4.cpp. |