_d | Plane | [protected] |
_direction | Plane | [protected] |
_pos | Plane | [protected] |
d() const | Plane | |
d() | Plane | |
direction() | Plane | |
direction() const | Plane | |
dist(const Vector &pos) const | Plane | |
dist(const BoundingBox &box) const | Plane | |
flip() | Plane | |
inside(const Vector &pos) const | Plane | |
intersect(const Vector &p0, const Vector &p1) const | Plane | |
intersectPosition(const Vector &p0, const Vector &p1) const | Plane | |
operator==(const Plane &plane) const | Plane | |
Plane() | Plane | |
Plane(const Vector &pos, const Vector &dir) | Plane | |
transform(const Matrix &trans) | Plane |