00001 #ifndef NODE_LINE_H 00002 #define NODE_LINE_H 00003 00004 /* 00005 00006 GLT OpenGL C++ Toolkit (LGPL) 00007 Copyright (C) 2000-2002 Nigel Stewart 00008 00009 Email: nigels.com@gmail.com 00010 WWW: http://www.nigels.com/glt/ 00011 00012 This library is free software; you can redistribute it and/or 00013 modify it under the terms of the GNU Lesser General Public 00014 License as published by the Free Software Foundation; either 00015 version 2.1 of the License, or (at your option) any later version. 00016 00017 This library is distributed in the hope that it will be useful, 00018 but WITHOUT ANY WARRANTY; without even the implied warranty of 00019 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00020 Lesser General Public License for more details. 00021 00022 You should have received a copy of the GNU Lesser General Public 00023 License along with this library; if not, write to the Free Software 00024 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00025 00026 */ 00027 00033 #include <node/shape.h> 00034 #include <math/vector3.h> 00035 #include <glt/gl.h> 00036 00037 #include <vector> 00038 00040 00046 class GltLine : public GltShape 00047 { 00048 public: 00050 GltLine(); 00052 virtual ~GltLine(); 00053 00054 virtual void draw() const; 00055 virtual bool boundingBox(Vector &min,Vector &max) const; 00056 virtual std::string description() const; 00057 00058 // 00059 // Get/set 00060 // 00062 const std::vector<Vector> &points() const; 00064 const std::vector<Vector> &normals() const; 00065 00067 std::vector<Vector> &points(); 00069 std::vector<Vector> &normals(); 00070 00072 const GLfloat &width() const; 00074 GLfloat &width(); 00075 00076 private: 00077 00078 std::vector<Vector> _points; 00079 std::vector<Vector> _normals; 00080 00081 GLfloat _width; 00082 }; 00083 00084 #endif