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node/line.h

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00001 #ifndef NODE_LINE_H
00002 #define NODE_LINE_H
00003 
00004 /*
00005 
00006   GLT OpenGL C++ Toolkit (LGPL)
00007   Copyright (C) 2000-2002 Nigel Stewart  
00008 
00009   Email: nigels.com@gmail.com   
00010   WWW:   http://www.nigels.com/glt/
00011 
00012   This library is free software; you can redistribute it and/or
00013   modify it under the terms of the GNU Lesser General Public
00014   License as published by the Free Software Foundation; either
00015   version 2.1 of the License, or (at your option) any later version.
00016 
00017   This library is distributed in the hope that it will be useful,
00018   but WITHOUT ANY WARRANTY; without even the implied warranty of
00019   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00020   Lesser General Public License for more details.
00021 
00022   You should have received a copy of the GNU Lesser General Public
00023   License along with this library; if not, write to the Free Software
00024   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00025 
00026 */
00027 
00033 #include <node/shape.h>
00034 #include <math/vector3.h>
00035 #include <glt/gl.h>
00036 
00037 #include <vector>
00038 
00040 
00046 class GltLine : public GltShape
00047 {
00048 public:
00050     GltLine();
00052     virtual ~GltLine();
00053 
00054     virtual void draw() const;
00055     virtual bool boundingBox(Vector &min,Vector &max) const;
00056     virtual std::string description() const;
00057 
00058     // 
00059     // Get/set
00060     //
00062     const std::vector<Vector> &points() const;
00064     const std::vector<Vector> &normals() const;
00065 
00067           std::vector<Vector> &points();
00069           std::vector<Vector> &normals();
00070 
00072     const GLfloat &width() const;
00074           GLfloat &width();
00075 
00076 private:
00077     
00078     std::vector<Vector> _points;
00079     std::vector<Vector> _normals;
00080 
00081     GLfloat             _width;
00082 };
00083 
00084 #endif

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