#include <glt/gl.h>
#include <math/vector3.h>
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Go to the source code of this file.
Compounds | |
class | GltPushMatrix |
OpenGL Push-Matrix Convenience Class. More... | |
Functions | |
void | glTranslate (const Vector &tr) |
OpenGL vector translation. | |
void | glScale (const Vector &sf) |
OpenGL non-uniform scale. | |
void | glScale (const GLdouble sf) |
OpenGL uniform scale. | |
void | glScale (const GLfloat sf) |
OpenGL uniform scale. | |
void | glScale (const GLint sf) |
OpenGL uniform scale. | |
void | glScale (const GLuint sf) |
OpenGL uniform scale. | |
void | glRotateX (const GLdouble angle, const Vector &axis) |
OpenGL rotation. | |
void | glRotateX (const GLdouble angle) |
OpenGL rotation around X axis. | |
void | glRotateX (const GLfloat angle) |
OpenGL rotation around X axis. | |
void | glRotateX (const GLint angle) |
OpenGL rotation around X axis. | |
void | glRotateX (const GLuint angle) |
OpenGL rotation around X axis. | |
void | glRotateY (const GLdouble angle) |
OpenGL rotation around Y axis. | |
void | glRotateY (const GLfloat angle) |
OpenGL rotation around Y axis. | |
void | glRotateY (const GLint angle) |
OpenGL rotation around Y axis. | |
void | glRotateY (const GLuint angle) |
OpenGL rotation around Y axis. | |
void | glRotateZ (const GLdouble angle) |
OpenGL rotation around Z axis. | |
void | glRotateZ (const GLfloat angle) |
OpenGL rotation around Z axis. | |
void | glRotateZ (const GLint angle) |
OpenGL rotation around Z axis. | |
void | glRotateZ (const GLuint angle) |
OpenGL rotation around Z axis. |
Definition in file matrix.h.